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-   -   Solid Angle Maya To Arnold v2.0.0 For Maya (http://www.libyars.com/lrs/showthread.php?t=104870)

bestsoft84 2017-04-19 03:29 AM

Solid Angle Maya To Arnold v2.0.0 For Maya
 

http://i.imgur.com/rlYQOkF.png



Solid Angle Maya To Arnold v2.0.0 For Maya | 101 MB


Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.
Features
Seamless integration with Maya shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Support for volume rendering with Maya Fluids.
Support for Maya Hair and nHair.
Particles and nParticles support, including particle instancer.
Defer the creation of geometry at render time with the Stand-in placeholder nodes.
Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
XGen integration.
Texturable geometric lights.
Deep EXR.
Rendering of curves.

What's New in This Release:
Updates: official site does not provide any info about changes in this version


All Link Download :

كود:

https://uploadgig.com/file/download/aC5d35098234138d/Maya.To.Arnold.v2.0.rar
http://nitroflare.com/view/F2F0BE0355CC527/Maya.To.Arnold.v2.0.rar
http://rapidgator.net/file/749e323c1430dd289d7f40d588c0278e/Maya.To.Arnold.v2.0.rar.html



الساعة الآن 10:05 PM.

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